Commit 3bbf5c24 by NTAuthority

FileLoader: use the mapped model ID for entities

parent 5c9aac28
......@@ -534,7 +534,7 @@ struct inst_section_manager
Entity* resultEntity = new Entity(theGame);
resultEntity->SetModelIndex(modelID);
resultEntity->SetModelIndex(modelInfo->GetID());
// Assign the matrix.
{
......
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